Troll Lord Games - Gary Gygax Castle Zagyg Product/Printing List TLG8050 Castle Zagyg Volume 1: Yggsburgh Campaign setting (Hardcover) TLG CZA1 Castle Zagyg Dark Chateau Adventure Module by Robert J Kuntz - grey cover TLG8060 CZA1 Gary Gygax's Castle Zagyg Dark Chateau - yellow/brown cover TLG8059 CZ9 Gary Gygax's Castle Zagyg The East Mark Gazetteer (Folio) * 1st print, GenCon release (numbered one of 900 on inside cover of folder, signed by Gary Gygax), bar code on back, "Siege Engine" logo directly below TLG logo, copyright 2007 * same print, regular release (not numbered), bar code on back, "Siege Engine" logo directly below TLG logo, copyright 2007 * 2nd print, regular release, more yellowy cover, "TLG 8059 $19.95" below barcode, "Siege Engine" logo to the right of TLG logo7 copyright 2008 (shrink) CZ10 Gary Gygax's Castle Zagyg The Free Town of Yggsburgh: Town Halls * 1st print, GenCon release, 52 pages, larger font, missing maps, no bar code on back * 2nd print, 48 pages, smaller font, maps included, bar code on back Note: some variation of cover colours (lighter and darker versions) TLG8062 CZ11 Gary Gygax's Castle Zagyg The Free Town of Yggsburgh: Moat Gate * 1st print, GenCon release, 44 pages, no maps, no bar code on back * 2nd print, regular release, 48 pages, page 48 is missing map, no bar code on back * 3rd print, regular release, 48 pages, page 48 contains maps, bar code on back TLG8062 CZ12 Gary Gygax's Castle Zagyg The Store House District * 1st print, regular release, 52 pages, bar code on back TLG8501 CZ2 Gary Gygax's Castle Zagyg: Upper Works (Boxed set) * Initial copies sold at GenCon may contain only 3 maps * Later copies also include colour Castle Zagyg area map * Some copies were placed in shrink by the distributor The Crusader #9 - page 21 Moat Gate by Don Mac Vittie - A Sampler, page 24 The Deomercrafter's Den by Jeff P. Talanian with Gary Gygax, edited by Gary Gygax #10 - page 29 The Dweomercrafter's Den by Jeff P. Talanian with Gary Gygax, edited by Gary Gygax #11 - page 16 The Dweomercrafter's Den by Jeff P. Talanian #12 - page 6 The Dweomercrafter's Den: Getting "Bogged" Down at Castle Zagyg by Jeff P. Talanian Free RPG Day (June 23, 2007) Castles & Crusades Quick Start Rules - includes Castle Zagyg: The Workhouse of Yggsburgh Town adventure by Jeffrey P. Talanian PDF Releases CZ PDF1 Gary Gygax's Castle Zagyg: Class Options & Skills CZ PDF2 Gary Gygax's Castle Zagyg: Yggsburgh Player's maps CZ PDF3 Gary Gygax's Castle Zagyg: The Outs Inn CZ13 Gary Gygax's Castle Zagyg: East Corner By Joe Damiani * original notes available from Joxer_131 on Dragonsfoot for $10 Supplements not developed or released: CZ3: The Dungeons CZ4: The Deeps CZ5: Chambers Of Stone CZ6: A Lightless Lake CZ7: Zagyg's Way CZ8: ? CZ14: Citadel End CZ15: Grand Temple & College District CZ16: Bhurghers’ Quarter CZ17: Gray Friars CZ18: Bridgegate Markets CZ19: High Gardens CZ20: Jewel District CZ21: Rivergate Quarter CZ22: The Dargs CZ23: West Market Sector CZ24: The Rakes CZ25: The Manors CZ26: Gaming District CZ27: Workmen’s Sector CZ28: Mixed Company District CZ29: Riverman’s Town CZ30: East Road & The Insiders CZ31: The Mills & Scalesbank CZ32: Hookton, The Five Farms, & Y’s Cemetary CZ33: Watergate Bridge & Newtown A quote on Acaeum.com: Of CZ 14-33, most were developed but not released.  Personally, I have a copy of a draft of the Workmen's Sector that I wrote, and an email from Gary indicating that it was acceptable to him.  However, after Gary died, there were good reasons why I withdrew my submission to Trigee.  I think I'm right in saying that only me, Gary Gygax, Jon Creffield, and Jeff Talanian have ever read the finished thing, although possibly it's still sitting unread and unused on a hard drive somewhere over at Trigee. For a while I had a plan to strip it of its Gygaxian intellectual property and re-release it with the serial number filed off as a generic town supplement, but I'm no longer sure this would be a good idea, as the stripping would rob it of almost everything; I'd have to virtually rewrite from scratch. For completion, I'm including the product line information here for interested parties: Main Series 8050 CZ1 Castle Zagyg: Yggsburgh - by Gary Gygax (2005) 8060 CZA1 Castle Zagyg: Dark Chateau - by Rob Kuntz (2005) 8059 CZ9 Castle Zagyg: The East Mark Gazetteer - by Gary Gygax & Jeff Talanian (2007) 8051 CZ2 Castle Zagyg: The Upper Works - by Gary Gygax & Jeff Talanian (2008) City Modules 8061 CZ10 Free Town of Yggsburgh: Town Halls - by Jeff Talanian (2007) 8062 CZ11 Free Town of Yggsburgh: Moat Gate - by Don Macvittie (2007) 8063 CZ12 Free Town of Yggsburgh: The Store House District - by Jeff Talanian (2008) 8064 CZ13 Free Town of Yggsburgh: The East Corner - by Joe Damiani (2008--PDF only) PDF Excerpts from CZ1 Castle Zagyg: Yggsburgh Preview - table of contents, pp. 4-7 (free) CZ PDF1 Castle Zagyg: Class Options & Skills - multi-classing & secondary skills rules for C&C (free) CZ PDF1 Castle Zagyg: Class Options & Skills - Talanian edit (free) CZ PDF2 Castle Zagyg: Player’s Maps - unkeyed city & environs maps drawn by Darlene CZ PDF3 Castle Zagyg: The Outs Inn - pp. 92-101 PDF Excerpt from CZA1 Castle Zagyg: Dark Chateau Preview - basically just p. 3 (free) PDF Exerpt from CZ9 Free Town of Yggsburgh: Town Map - city map keyed by district, drawn by Peter Bradley To round out what would be considered the final piece of the existing info on Castle Zygag, we must turn to Jeffrey Talanian, whom co-wrote with Gary the Upper Works. In Issues 9-12 of The Crusader Journal - a magazine by Troll Lord Games there was additional information written. I'm including Mr. Talanian's  reply herein: I wrote the first one as an historical perspective of the project. Gary edited it for me. Two weeks later, Gary passed away, so I wrote the next piece all about the man I knew, my friend Gary. The next two issues were pure adventuring material, expansions to the whole and worthy of inclusion in any Castle Zagyg game, IMO. ***** Finally, Jeff made available a work called: Castles & Crusades Castle Zagyg The Workhouse of Yggsburgh Town - a 3 page write-up on one small encounter within Yggsburgh. It is here that Jeff shows his genius, and I for one wish he would have continued on with the series after Gary's untimely passing.